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IGSuiteSmoothable animations (Bozza)
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A smoothable animation can produce fluid graphic effect (such as movement, appearing/disapearing, etc.) with discrete changes of the expression that define the animation state.
With a fluid animation, for example, a boolean state can produce a fluid animation between two states.

A smoothable animation is delayable also.

Smooth parameters

These parameters define how the transition from a state to another is performed:

  • Smooth speed: expressed in some UM/s (for example %/s for an Opacity animation, pixel/s for an Horizontal move animation, °/s for a Rotation animation) define how quickly the transitions will occur. Zero means no smooth (transitions will be performed instantly.
  • Curve: the speed factor when the transition start, and the divisor when the transition ends.
    • a value of 1 means that the transition will be uniform (constant speed);
    • a value greater than 1 means that the transition starts faster and ends slower;
    • a value less than 1 means that the transition starts slower and ends faster.
  • Max delta: for some animation define the maximum transition distance that will be performed in a fluid way. Transitions grater than this value will be performed instantly.

Nome: JSup Smoothable animation - Revisione: 0 - Autore: Alessandro Forlani (31.08.2009) - Modificata da: Alessandro Forlani (01.09.2009) - Categoria: JSup - Scadenza: 31.08.2010 - Permessi di visualizzazione: Tutti indistintamente - Permessi di modifica: Solo al proprietario - Copyright © Administrator All right reserved

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