THE GRAPHIC OBJECT ANIMATION DIALOG (BOZZA) ------------------------------------------------------------------------------ This dialog allows to add/edit/delete the [animations] of a [graphic object]. To access this dialog you have to [select] a single [graphic object] and use the toolbar button or the Enter key to open the [Object animation dialog]. For every animation that can be given to the [selected] object a button is displayed. Buttons are grouped by [animation] type. Buttons can be in different states: Indicates an available [animation]: you can click the button to open the [specific animation dialog] and add that animation. Indicates a current [animation]: you can click the button to open the [specific animation dialog] and edit or [delete] it. Indicates an unavailable [animation], which means that another animation of the same type precludes this animation: you can [delete the conflicting animation] and than add the currently unavailable one. An animation could be not available for a [graphic object] limitation, for example [Java GUI objects] does not support the [Opacity animation]. 1. Confirming/cancelling changes This dialog window will not write the animation changes until you press the Ok button (or Enter key). The same way, any addition/change/deletion to the [object] [animations] can be undone by pressing the Cancel button (or Esc key).